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Turn order revealing enemy tokens positions by yellow squere

Hello guys So i have this little problem with turn order, let me explain better. Player A is on the left side of the cave and he is seeing the enemy B Player C is on the right side of the cave and he is seeing the enemy  D So A can see B but, cant see C and D, but they know where all tokens are using the turn order tracker just passing the mouse over enemy on turn order and apear a yellow squeare on map showing token position on map. ( Sorry for my bad english ) Any way to fix this ?
1601362772

Edited 1601362907
Oosh
Sheet Author
API Scripter
I can't see any option to turn it off. The only thing I can think of is to use dummy tokens for the turn tracker - use a copy of the monster and leave it at the edge of the map, and only use it to roll initiative. The yellow box will only highlight the token with the matching token_id, if there are other tokens representing the same character/NPC, they will not be highlighted.
1601368152
Andrew R.
Pro
Sheet Author
Do as Oosh recommends, and also you can hide these tokens under a border with Fog of War.
1601385913
The Aaron
Roll20 Production Team
API Scripter
I don't think this is the intended behavior. 
1601389103
The Aaron
Roll20 Production Team
API Scripter
I've reproduced this and confirmed the behavior.&nbsp; This is definitely not the intended functionality.&nbsp; I've passed it up the chain, but it wouldn't hurt to create a bug for this: <a href="https://roll20.zendesk.com/hc/en-us/requests/new?ticket_form_id=360004417173" rel="nofollow">https://roll20.zendesk.com/hc/en-us/requests/new?ticket_form_id=360004417173</a>
You can manually enter the name of the creature into the turn order and input it's initiative.&nbsp; Then it won't be linked to a token&nbsp;
Ty guys for hep me with this bug. Sorry @Oosh i dont follow, this is mi first time as DM and i use generic tokens for enemies, they dont have name and nothing just iniciative number and hp bar, the status and dc i look on book or another page on my browser and i make macros for attack and damage roll. @Shane please explain me better how to i make this
Hey folks, Thanks for reporting this! I have submitted a ticket to the development team, sorry for the trouble!
Does this occur with both legacy and updated dynamic lighting?
1601556891

Edited 1601556931
The Aaron
Roll20 Production Team
API Scripter
Yes.&nbsp; I tested both.&nbsp; If you're a pro subscriber, I suggest using the Bump API script for off screen tokens to avoid the issue.
If i close turn order in my game as DM will close to playes too right ? i will do this fast, move on the turn order and close it till they fix it.