Default Starter Character - use this if you're stuck! :) Name: (race: human) Class: Fighter Level: 1st Background: Soldier Proficiency Bonus: +2 Experience Points: 0/300 Armour Class: 16, AC 18 with shield Hit Points: 12 Strength: 16 (+3) Dexterity: 14 (+2) Constitution: 15 (+2) Intelligence: 9 (-1) Wisdom: 13 (+1) Charisma: 11 (+0) Proficient Saves: Strength (+5), Constitution (+4) Proficient Skills: all armour & shields, simple & martial weapons, STR Athletics +5, CHA Intimidation +2, WIS Perception +3, WIS Survival +3; vehicles (land), gaming set - dice Weapons: longsword ATTACK +5 damage 1d8+5 light crossbow ATTACK +4 damage 1d8+2 Other Equipment: dice set, dagger, clothes, chainmail, shield, 20 crossbow bolts, explorers' pack (backpack, bedroll, mess kit, tinderbox, 10 small torches, 10 days of rations, waterskin, 50' hemp rope). Money: 10gp Special Abilities: Feature: military rank (army of Damara), Fighting Style - Dueling (+2 damage with single 1-handed melee weapon), Second Wind - Recover 1d10+Level (1) hit points, once per Short Rest.