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[LFP] 5E Homebrew Open World Game, Looking to do a Weekday around Noon Cst]

1602114561

Edited 1602114772
Well I ran a fun Pathfinder game during the day a few years ago, I'd like to start a new one, but with 5E which I enjoy a bit more then Pathfinder. It will be open world with Homemade and some module mini adventures here and there. The World has Some over arching plots as well. Hoping to make it a long term thing. Looking to have 5 Players. Rules: 27 Point Buy Class and Races allowed from Published and UA, Subject to change or Modification if too broken. Some Minor Homebrew stuff, as long it is not completely Overpowered.  I am open every day of the week, depending on the group we will pick a day that best fits everyone. So people who have multiple weekdays are encouraged to apply. As for game time looking to start anywhere from 10 or 11 CST and playing for at least Four hours, though I am open to much more depending on the players needs and wants. As for players, I don't care who you are I am welcoming to all and expect players to be too. But do however remember, this is online with multiple people, so Offensive stuff could be said, a sense of humor wouldn't hurt. I can't control every little action. But I can deal with those who clearly aren't suited for the group. New Players or vets welcome. Anyways, with that in mind, feel free to Private message me or Post here if interested or have questions.
I am interested. For 10 or 11am, I could do any day but Tuesday & Friday. Can you tell us anything about the world? Like what kind of gods reside, what's the geography like, what kind of nations are there, etc? What level would characters be starting at? Also, if I were to play, would you fine with the UA's Revised Beast Master?
We will be starting at lvl 1, as for UA Beast Master that would be fine. The World is one that is cursed with Mists that drive creatures and some Humanoids mad, and even worse at night. As for the Gods, I have not yet completely decided and will add as we go. A lot of the world will grow and depends on PC actions and Input.  As for nations, They are more of a City State System they can all be vastly different, depends how hard the mist hit them and how much trade and stuff they get. Only the very brave tend to travel or Brave the mists.