This game will require payment to the Game Master at a rate of $10 per person for a four-hour session made through PayPal or Zelle. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.&nbsp;&nbsp; The first session is free. Sessions take place on Fridays, 7:00-11:00 Central (General time frame) GAME LINK:&nbsp; <a href="https://app.roll20.net/lfg/listing/257125/icewind-dale-rime-of-the-frostmaiden" rel="nofollow">https://app.roll20.net/lfg/listing/257125/icewind-dale-rime-of-the-frostmaiden</a> I am a GM that has just completed his previous Dark Sun campaign; looking for players that are interested in partaking in Wizards of the Coast's most recent adventure module: Icewind Dale: Rime of the Frostmaiden. About Me My name is Alexander, but feel free to call me Latorrex on Discord.&nbsp; I've been a DM for 6 years.&nbsp; I started playing D&amp;D with 5th Edition, but I have been branching out my knowledge on game mechanics and narrative writing in order to hopefully release my own tabletop RPG system and setting. As a member of the Thespian Society, Roleplay is my strong suit. Though not a professionally trained voice actor, I have enough experience in the theatrical arts to bring life and character into NPCs and Environments that my players have found most satisfactory.&nbsp; Player agency is very important to me, and that includes choice. I think that theme would fit quite nicely in a setting that takes place on the cosmic frontier. Why Pay for a DM?&nbsp; &nbsp; Finding a good DM can be quite challenging.&nbsp; Here's what I will provide: - Reliability.&nbsp; I will not miss a session unless there is an emergency, and I will make myself available to you as much possible. - Knowledge of the module and the rules of 5E. With this being an altered Sci-Fi setting, I must also have Knowledge on all other materials that the table is using. - Experience. I have been playing D&amp;D for 6 years; with the vast majority of my experience in the Dungeon Master's seat. I have taken many strategies in my journey of being the DM and I will say that there have been successes and failures that I was able to take note of and go beyond. Improvise, Adapt, Overcome. - Acceptance.&nbsp; Everyone should feel welcome regardless of race, creed, or gender.&nbsp;&nbsp; - Fairness.&nbsp; - Roll20 Pro features. This includes the Use of API scripts to make your experience that much more enjoyable. - Music.&nbsp; - Preparation.&nbsp; Being compensated allows me to spend extra time making sure I'm as prepared as possible to run your game. Game Materials For Accucorps.©: A New Frontier, we will be utilizing the following books: Wizards of the Coast Sources. (PHB, VGM, MTOF, etc.) Ultimate Bestiary: Revenge of the Horde and Ultimate Bestiary: the Dreaded Accursed by Nord Games. Midgard Heroes' Handbook by Kobold Press. Strongholds and Followers by Matt Colville. Character Creation Rules &nbsp; &nbsp;&nbsp; Character Creation Starting Level and Equipment. &nbsp;Starting level is 5th Level. Start with&nbsp; 500 + 1d10*25 GP &nbsp;to spend on equipment,&nbsp; starting equipment&nbsp; and one&nbsp; Uncommon magic item Character Creation Variable Attribute Bonus. &nbsp;Players can apply one of their attribute bonuses to a different stat. Level 1 Feat. &nbsp;All Races start with a feat at 1st Level.