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When linking Abilities to the Bio

Hi, I'm using the D&D3.5 sheet Roll20 provides, although I don't think that matters for this question. Our group has been doing experiments as to creating a template character with a built in 'Dashboard' on the bio with a bunch of the common rolls linked (such as Trip, Str check, etc, etc). The plan is to duplicate it and create all Players and Monsters from the same template. The problem is with the link using the syntax of: `%{Test|Testing} Whereas Test is the character, Testing is the Abilities macro When I duplicate this character, it maintains all the links as being from the original character (Test), instead of automatically replacing them with (Copy of Test)... Is there a way to make it choose the specific character's {Character_Name|Testing} of which the link is being clicked as the automatically changed name in the link? I know that I could set it up as `%{Selected|Testing} but that is what I am attempting to avoid, albeit it is the backup plan...:)
1602473360
Oosh
Sheet Author
API Scripter
Not really - to grab the correct character's name, you'll still have to use @{selected} or another method anyway, so you're not achieving anything. How are you running macros from the Bio section, anyway? I'm not really following how that part is working. If it's on the actual character sheet, you shouldn't need a sheet reference at all, %{testing} should fire the macro. Another option is to put all of these Trip, Str check macros on a Macro Mule and just link straight to them from a Chat Menu .
I think that I am stuck using Selected on this, which is an annoyance, but not a deal breaker for this project of mine... If you edit the Bio, you can highlight text in it and hit the Link button, or CTRL K The standard syntax would be like this: `%{Test|Testing} or `%{Selected|Testing} Whereas Test is the character, Testing is the Abilities macro But it does require that you designate the character is some fashion. As for using a macro mule, I've built myself a special attacks macro maker tool that I use to change things within them for feats, etc Instead, I put each attack as its own Ability macro So, the basic of those macros is always the same, but the edited versions I make specifically per character (with a couple of common premades) and overwrite the original on a character by character basis
Could you copy/paste the bulk commands/links into a word processing program and then Find&Replace Test for the new character's name, then copy/paste it onto the new sheet?
1602517298
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
In case anyone wants to try it,  `~testing  won't work either. It would work on a  Chat Menu  if you want to go that route.