
I'm trying to create an Ability for a character which uses nested commands, the problem I am having is resolving the multiple { } uses to their respective components. I have tried different combinations of using character in place of the characters as on the Advanced use page with no luck. Context: This is for a weapon in the Warhammer 40K FFG RPGs with multiple settings, where each setting has a different damage roll. This is further complicated by a quality the weapon has called Proven. This is the Ability as I have it currently (I've stripped it out of it's Template so it can run in any game): Damage ?{Damage| Standard, **Standard Setting**: [[{1d10,0d+21}kh1+12]] E Pen 10| Maximal, **Maximal Setting**: [[{2d10,d0+2,d0+2}kh2+12]] E Pen 12 *(Recharge / Overheats)* } The {Xd10,d0+2}khX is for the Proven (2) quality which replaces results less than 2 with 2. The Damage rolls work correctly independently, and the Prompt setup works correctly for a similar, simpler, profile without trying to do the Proven quality.