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Turning off Shared Vision--Updated Dynamic Lighting

Hi there, I just got pro and I've started to use Dynamic lighting.  I have five characters in the party, and two of them do NOT have dark vision.  I've got it all setup correctly where those characters cannot see at night (so they cannot reveal the map, but still see campfires) but they are sharing vision with players.  I'd like to set it up so that players DO NOT share vision, so those with darkvision actually feel the effects of it. In previous versions, you could choose if a token has shared vision.  But I don't see that in the options for updated dynamic lighting.  Am I missing something?
1603315379
David M.
Pro
API Scripter
Is this coming from the players, or from you testing with Ctrl-L? Ctrl-L has been bugged in UDL for a while now, making it appear that vision is shared. Try re-joining as player or creating a dummy account to log in and test.
1603316885

Edited 1603317218
I tried to join as player, but it still wasn't working.  Then I realized that I have "control" of every character as a GM and that's why the vision was being "shared" from my perspective.  Thanks! That being said, is there a way to reset Explored Fog of War?  Turning it off and on doesn't seem to work. EDIT: Gdang, just figured it out, nevermind thank you!