I'm running an EverQuest tabletop game and using default character sheets and building all my macros from scratch. Currently I've read enough posts to figure out how to use variable Power Attack (subtract an input from BAB to add the same value to damage) as well as incorporate flanking and charging into a single attack button as follows: Warhammer attack: [[1d20+@{BAB}+@{Str mod}+1+1-?{Power Attack value|0}+?{Flanking?|Yes,2|No,0}+?{Charge?|Yes,2|No,0}]] Damage: [[1d8+@{Str mod}+1+?{Power Attack value}+?{Charging}]] Now what I'm trying to do is clean this up further. In this example, the character has three attack options for melee attacks: warhammer, shield bash, and both. I would like to clean these options into one button with a dropdown menu for choice. I'm currently sitting on this for the macro: /em attacks @{target|character_name} /w gm ?{Power Attack value|0} ?{Flanking?|Yes,2|No,0} ?{Charge?|Yes,2|No,0} ?{Attack style|Mace attack,Warhammer attack: [[1d20+@{BAB}+@{Str mod}+1+1-?{Power Attack value}+?{Flanking?}+?{Charge?}]] Damage: [[1d8+@{Str mod}+1+?{Power Attack value}]]|Shield Bash,Bash attack: [[1d20+@{BAB}+@{Str mod}+1-?{Power Attack value}+?{Flanking?}+?{Charging?}]] Damage: [[1d3+(@{Str mod}/2)+?{Power Attack value}]]|Full round,Hammer attack: [[1d20+@{BAB}+@{Str mod}+1+1-2-?{Power Attack value}+?{Flanking?}+?{Charging?}]] Damage: [[1d8+@{Str mod}+1+?{Power Attack value}]] Shield attack: [[1d20+@{BAB}+@{Str mod}+1-2-?{Power Attack value}+?{Flanking?}+{Charging?}]] Damage: [[1d3+(@{Str mod}/2)+?{Power Attack value}]]} It starts out alright, asking for (in order) target, Power Attack value (input), Flanking (dropdown choice), Charging (dropdown choice), and finally Attack style, which asks for an input with default value of " Mace attack,Warhammer attack: [[1d20+5+4+1+1-?{Power Attack value ". It looks like the problem is that it sees the end bracket around PAv as the end of the query. Is there any way to fix this or am I going to have to leave this as three separate buttons?