Simple task to be sure. In an attempt to create an inline /roll macro for an effect I come up with this: [[ceil(@{Level}/3)]] which works fine. But the effect is meant to cap out at +6 (Meaning a level 21 character would have a result of 7 which is 1 point too high.) To prevent the inline from allowing calculations higher than a result of 6 does there exist a variable to add to the code?