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Missing content from Kobold press purchases, as well as issues regarding the token assests in said purchases

Hello, I am posting in regards to some of the content from the following Modules have missing content to them that are no where in the actual compendium but are in the book versions The following are a list of the things missing From Empire of Ghouls - literally every stated NPC (not counting the ones that use stats of previously released monsters) are nowhere to be found when searching for them, such as GALATHANTES, THE DEATHLESS ORACLE for instance (apologies, my caps lock freezes up at times). Much of which does say they are slightly modified but seeing as these characters have their own stat blocks, I would have assumed they would come with purchase. Same with a few monsters, such as the Sarjeel. From Tales of the Old Margreve - Similar to the above mentioned one, and most notably of one of my personal favorite NPC/Monsters Catchweed. Though this one has slightly less monsters and NPC's in it, it is still something that I have noticed. Other than that, I do have issues when trying to drag statistics from the tome of beast 2 monsters, instead of giving me the monster from that book, it gives me the monster from one of the aforementioned modules. I do know I can turn certain compendium stuff off in my game settings, however I feel it should unnecessary to do so. I am frustrated at this, i will not lie, however I do hope this fixes the issues Thank you for reading
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Update I did find out how to access it, however this requires I make an entirely separate game to even access that, plus, I have to have a pro or plus membership to even transfer them I don't understand, if I bought a module, of which I do own a few, why cant I access said content in say a game that isn't the module? Shouldn't I be able to access my purchases regardless if the game is a module or not?
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Kavini
Pro
Marketplace Creator
Sheet Author
Compendium Curator
Hi Electric, I do many of the Kobold Press conversions so I can offer some insight; the strategy we have employed when developing these products is to try and provide GMs with as many adventure-agnostic options via the compendium (i.e. generic monsters for use in other games). This means that adventure specific NPCs are passed over in favour of other creatures who would be more readily used in other games. Additionally, many Kobold Press products were developed before the compendium existed, leaving some gaps in the line up. There may be scope for these to change in the future, but for now all I can do is apologise if this significantly detracts from your experience. With regards to compendium drag and drop selecting monsters from other sources: this is as a result of the peculiar way that the Roll20 system handles drag and drop, but I will raise this with the development team and see if there's a way that we can fix this issue. Best, Nic