Greeting and salutations! The
world of Eos is tense. Ten years ago a group of adventurers dispelled a
barrier that kept the continent of Astor separated from the rest of the
world. The following years were very agitated, as factions from other
continents rushed in and factions from Astor expanded out. Over
recent months more turmoil has been stirring as a dead god has
reentered the fray, a hag coven began founding its own kingdom and
psurlon raiders have been seen in larger and larger numbers all over the
world. Now Emperor Throrin, who had always been a voice of peace and
reason, has died of seemingly natural causes. But his closest ally,
Emperor Caius Solinius, says the death was somehow caused by king
Garmenon's new adviser, a witch of unknown powers. And
you? You are just another adventurer in a world at the edge of war.
Will you shape world events, or let them shape you instead? About the game:
Edge of War is a homebrew campaign i have planned for a while. It
starts at level 1, and can go as far as 20 depending on the players'
choices. Number of players:
2-5. The number of players affects mostly how the game is played,
smaller parties might be sent on quests with less combat, larger parties
could have a more "standard" gameplay. Length: 4 hours per session. Time: 1PM EST. More specifically at 2PM at UCT -3, which is my timezone. The game starts on November 15th. Payment: 5$ per session, to be paid up to 72 hours after the session since the first session is free. Logistics: Play on Roll20, use Discord for chatting. Pretty standard. Why pay for a DM? From
my experience both as player and as DM, the number one reason games
fizzle out is player inconsistency. People skip multiple sessions,
arrive late, etc. and at some point the game just kinda dies. Paying
players are more engaged, and far less likely to arrive late or miss a
session. The very fact you are paying is, in and of itself, an
improvement to the game. On the
other side of the table, a paid dungeon master has all the incentive to
run a good game and keep the players happy. You are not paying to play
as much as paying for a reliable quality experience. Why choose me to DM? I've
been DMing Dungeons and Dragons for about 6 years, and playing for a
couple more than that. My approach to games is very sandboxy: i create
the world, the players create the game. The players can't ruin my plans
if i have absolutely no plans in the first place! If you are interested or have any questions, feel free to message me at any time. Mandatory disclaimer:
Roll 20 is not responsible for any payment transactions and cannot enforce
any private arrangements.