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LFP D&D5e Paid Icewind Dale @ Tuesdays 8PM-Midnight British Time!

This game will require payment to the Game Master at a rate of £13.70 per player per weekly session via PayPal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. Love me some Icewind Dale. Looking for some consistent, non-asshole players who want to scratch that nostalgia itch and play the new-ish Icewind Dale 5e module with me. If you want to check out my DMing style to see if you'd be interested in playing in one of my games, check out my Twitch @ morrab. Who: I'm Morrab, real name Matt T., full-time experienced DM with 12 years of running and playing roleplaying games under my expansive belt. You are a wonderful player who will partake in this venture. What: Icewind Dale: Rime of the Frostmaiden, a D&D 5e Adventure Module from Wizards of the Coast. This game will also be streamed on my Twitch channel (as are all my current games). Where: Here on Roll20 for video, and on my Discord Server for voice. When: Weekly on Tuesdays, 8PM - Midnight British time (with a 15 minute break at a good stopping point included). Why: I love running games, particularly D&D and Pathfinder, and because I'm doing it as my main job I've got plenty of time to run good games. How: Pay me £13.70 per session, turn up consistently with a character built according to the rules and with an interesting background, and I can guarantee you a great game of D&D with Pro Roll20 features and the professionally made WotC module. Looking forward to running for you all! We'll play a Session Zero the first Tuesday after we've got 4-5 players, to discuss the game and make sure we're happy playing with each other for the duration of the module :)  Module intro: Plunge into the Icy Depths of Icewind Dale! Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelights of civilization known as Ten-Towns and sheds light on the many bone-chilling locations that surround these frontier settlements. Threatened by the Frostmaiden’s everlasting night, you must recite ancient rhymes, explore yawning glacial fissures, and discover a secret so old and terrifying few dare speak of it. What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? An adventure best served cold for 1st to 12th level characters! Brave the frosty air and frozen, isolated wilderness to save the Ten-Towns from the Frostmaiden’s wrath.
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