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Force New Line

I have the following as an attribute: Ape Fist 1 = [[ ?{Attack Type|Standard, 1d20+5|Advantage, 2d20kh1+5|Disadvantage, 2d20kl1+5}]] Damage= [[1d6+3]] Ape Fist 2 = [[ ?{Attack Type|Standard, 1d20+5|Advantage, 2d20kh1+5|Disadvantage, 2d20kl1+5}]] Damage= [[1d6+3]] It is a double attack, and works exactly as it should. However, it displays like this; Ape Fist 1 = 15 Damage = 6 Ape Fist 2 = 13 Damage = 5 And if you add a note to the end, like; "Charge = Hit: Extra [[2d6]] damage and the target must succeed on a DC 14 strength save or be knocked prone.", it just makes a really long sentence with 5 value boxes mixed in. Kind of a pain to read for the DM. Is there a way to force line breaks to make it display like this? Ape Fist 1 = 15 Damage = 6 Ape Fist 2 = 13 Damage = 5 Charge = Hit: Extra [[2d6]] damage and the target must succeed on a DC 14 strength save or be knocked prone. I have tried 
, 
, <br>, and <br>, none worked Thanks in advance. 
You're going to want to use a Template to get the desired formatting. Without knowing what sheet you're using, I can guarantee the Default Template will work, so it would go like this: &{template:default} {{name=Ape}} {{Ape Fist 1=[[ ?{Attack Type|Standard,1d20+5|Advantage,2d20kh1+5|Disadvantage,2d20kl1+5}]]}} {{Damage 1=[[1d6+3]]}} {{Ape Fist 2=[[ ?{Attack Type|Standard,1d20+5|Advantage,2d20kh1+5|Disadvantage,2d20kl1+5}]]}} {{Damage 2=[[1d6+3]]}} {{Charge= Hit: Extra [[2d6]] damage and the target must succeed on a DC 14 Strength save or be knocked prone}}
This works for a macro, which I already have. But I have the above in an attribute and then call that attribute from a macro, and you can't use a full macro with templates in an attribute, I tried it. Hopefully that makes sense.
1605116683
Andreas J.
Forum Champion
Sheet Author
Translator
Jimbalaya said: This works for a macro, which I already have. But I have the above in an attribute and then call that attribute from a macro, and you can't use a full macro with templates in an attribute, I tried it. Hopefully that makes sense. Why is all that in a single attribute? It would be smarter to save at least each row in a separate attribute. If you open the A&A tab you can create/add custom attributes to the sheet, which should makes easier. Whose won't appear on the sheet's main page, but will exist non the less. What character sheet are you using in this game? It's possible what you try to do could be done in a different way.
When you said attribute before I thought you were mistaken and it was an ability (since they're on the same tab). You're better off putting this into an ability box, and then checking the option to make it a macro bar button or token bar button (or both).