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Can't walk thru doorways - Odyssey of the Dragonlords

Playing the Odyssey of the Dragonlords campaign that our DM has purchased. Every map we play when there are doorways the players are not able to move their tokens thru the door. There is always an invisible wall in the way so our DM has to manually move us thru. Any idea what causes this or how it can be fixed? 
1604134806
Oosh
Sheet Author
API Scripter
Those would be the dynamic lighting lines representing the doors. Your DM can move them by switching to the DL layer.
Oosh said: Those would be the dynamic lighting lines representing the doors. Your DM can move them by switching to the DL layer. Would that be possible even if we don't have a pro subscription? Thought that was the only way to use dynamic lighting. 
1605312171
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Players cannot affect Dynamic Lighting barriers by default (barring API solutions). The intended workflow is for the GM to move the DL blocking line for players, or for the page not to have DL lines block movement. The former is a bit more work for the DM, the latter requires player trust (not to walk through walls).
Thanks, I'll have her look at that. She uses fog of war over the whole map and manually reveals as we go, its just been an annoyance for all involved when we can't walk thru a doorway that we all can see.