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Savage Worlds Tabbed Question : Weapon Based attack bonus

Hello!  I've seen an earlier post on this and would like to know if it could be implemented in the futur? In the mean time, since I'm not good at all with Macros, could anyone help me with patching this problem? I would like to limit the amont of boxes one needs to fill in ordor to make an attack roll.  To be clear, I'm running a Sci-fi game and one of my player has a Shotgun (+2) with a laser sight (+1), which give him +3 total to hit. I would love if they could just clic the attack button and all the bonuses would add up. Simply adding it to her shooting would not do, since she switches between weapons often.  Thanks for the reply!  -Philippe 
1606498166
Andreas J.
Forum Champion
Sheet Author
Translator
It might be worthwile to check out the new and official SW sheet on Roll20, think it was based on the Tabbed sheet, so it could have some new features over the old one.
1606549301
Finderski
Pro
Sheet Author
Compendium Curator
The Official Savage Worlds Character sheet is based off the Tabbed Core. There are modifications and things removed, but the basic functionality is there and supports most games. It also has an input box for things like Trademark Weapon which adds the bonus to the attack roll.  The implementation of that field was intentionally broad so it could be used for more than just Trademark Weapon.
1606749561

Edited 1606764882
I see,  I'll check the Official and see what different stuff it brings. I would just love to skip the input box before any roll. Things like Shotgun, trademark weapon and laser sights could be added to specific weapons and make it faster.  Anyway, I have to give it a try to know exactly what I want/need and what my players like best.  Thanks for the reply, will definitely check the official!  -Phil Edit : I just took a look at the official character sheet and the additionnal options are exactly what I need. Just to make sure, before I switch from one to the other, are the any options in the Tabbed Sheet not available in the official? And is there a way to "lock" the attributes/skills? The menu can be annoying since you only need to hover to change the dice values.  Thanks for your time!  Edit 2 : I've been porting character sheets and everything is fine. The only small thing I see is the impossibility to add multiple bonus damage die to an attack. Beam weapons from the Sci-fi Companion deal 2d6 additionnal damage with a Raise, instead of one. So, being able to add multiple dice and choose their types would be perfect. BTW, the work on the Official sheet is amazing, my life is getting so much easier.