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Is there a way to set a Token's Combat Tracker number based on Token location on a map?

1607107660
The Company
Pro
Compendium Curator
What I'm looking to do is if a player drags their token into an area marked on a map like "the gatehouse" it changes their Turn Tracker value to a fixed number. If they move it to ANOTHER volume like the gatehouse (and there might be multiple) the value changes to ANOTHER number. Ideally, I could have multiple such maps with different locations/value changes. Anyone have any ideas if this is possible, and if so, using what APIs/Macro combos? Thanks for the help, -Dennis
1607120846
The Company
Pro
Compendium Curator
Figured out a way to do this using the Geiger Counter API (which allows you to set a token on the hidden level that triggers a 'radiation' event when a token is on it) I then hijacked this to deliver a variable when the token is dropped on it. Very useful for setting combat stance numbers for THE ONE RING automatically. You can even stack bonuses like "+2 if you stand here" and have it automatically applied ON TOP of the Stance number — this means you can have bonuses for high ground, cover, and more anywhere on the map just by setting up these "radioactive" volumes. Very useful. Cheers, -D