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Official Pathfinder 1 Sheet Buffs

Hi, Everybody! Does the official "Pathfinder by Roll20" Character Sheet really not allow for "kl" or "dh" expressions in buffs, although the game is full of those? The Help Centre Entry on "Pathfinder by roll20" states: " A formula will accept [...] math functions like [...] MIN and MAX, [...]" The Entry on "Dice Reference", on the other hand, does not mention MIN or MAX in the list of mathematical functions, instead referring to the Keep/Drop mechanism.  Now, neither is working for buffs, apparently. Could it be that there once were MIN/MAX functions, later dropped because of redundancy or any other esoteric reason; not informing the buff section of the character sheet of the change in the process ? Thanks in advance for any helpful comments!   
1607525085
Kraynic
Pro
Sheet Author
I have never seen the need for kh or kl in a buff.  I use floor and ceil all the time in them.  What are you trying to do with a buff that needs the kh or kl syntax?  Usually that is for dice rolls and I don't think you can roll dice in buffs.
Well, many of the buffs in Pathfinder are not only level-dependent but are capped at a certain level. E.g., Barkskin increases at every third level up to +5 at twelfth.  And yes, you can't roll dice in buffs. But they're accepting mathematical expressions in double square brackets.  
1607527921
Kraynic
Pro
Sheet Author
I guess I never saw the point of going that in depth with the calculations, since it would take years in the games I have played in to get to that point.  So, I never tried since changing a couple calculations to a set number sometime in the next 4 years didn't seem like much of a bother.  If you find a way to make that work, please post it back here.  It would be interesting to see.
As a conditional expression isn't accepted either, at the moment I'm having the respective spell-ability set an attribute "buff_spellname" to the correct value via ChatSetAttr, using "kl1", afterwards calling that attribute in the buff. 
1607535258

Edited 1607535343
vÍnce
Pro
Sheet Author
I was able to use max/min() in a buff
Now there,  I was of the impression I had tried exactly what you have done. Obviously, I didn‘t. Gladly I stand corrected by my better. Thank you so very much! I‘ll try and not waste your precious time again and be more diligent in my attempts in the future. My apologies for that!
1607552767
vÍnce
Pro
Sheet Author
No apologies necessary.  You probably asked a question that many other people wanted to ask but didn't. ;-)