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Creating a marketplace module

Hi! I was thinking about creating an own marketplace module. So after googling a little bit I didn't find a real good tutorial for that. As far as I understood the small pargraph in their online help. I have to create a normal campaign and then send them a message to approve this, there is no way to save the module by myself and make an upload to the market place? Ok, if that's the way, I'll try. But I have another question concerning the content of the module. Can I use tokens from the online compendium or books I bought for my campaign or do I have to make complete new tokens for all the monsters I want to use in the module?
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Edited 1607699255
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi Marcel, Some quick answers: 1. Nope, everything on the Marketplace goes through the Marketplace process. It is reviewed to make sure it meets certain standards. 2. You almost certainly could not use published or purchased art, especially tokens or art from WotC, Paizo or other publishers. You have purchase rights to use, but not to republish. For tokens, maps and other art from the marketplace or elsewhere, you would need to get express permission from the creator, who will probably also want accreditation in the module, and perhaps a licensing fee.
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Edited 1607699714
Thanks to Curtis, for the fast reply. So How do you do it? Make all new tokens of your own for all monsters used in the module or just mention which to use in the description so that the user can drag them by themselves to the map? Or just use a placeholder token, lets say with a number on it?
1607703107
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Those are all viable alternatives. Assuming this is for D&D 5e, you should familiarize yourself with the Open Game License and the usable content of the System Reference Document. (Both available on the WotC website) There are a number of people who have  created modules who can likely give you more specific advice. The safest thing is to consult a lawyer, of course, but I realize the profit margin may not allow for this.
1607708537
Brian C.
Pro
Marketplace Creator
Compendium Curator
I have created almost two dozen adventure products for Roll20. Since it sounds like you are still in the general phase of asking questions, here are some resources and general guidance. As always, I Am Not A Lawyer. Here are the instructions for creating a module.&nbsp; <a href="https://roll20.zendesk.com/hc/en-us/articles/360037773333-Modules-Addons-ArtPacks-Compendiums" rel="nofollow">https://roll20.zendesk.com/hc/en-us/articles/360037773333-Modules-Addons-ArtPacks-Compendiums</a> The product must be completely self contained. Adventure text is in handouts. Maps are set up with tokens. You can't say, "Drag tokens from the Monster Manual, also available on Roll20." For smaller adventures (i.e. &lt;40 hours), I would recommend using an addon to allow people to add your adventure to an existing campaign. Aside from original content you create, you must have permission to use all text, art, etc. that comes from another source. Generally this comes from licensing terms attached to the content. You must abide by the licensing terms. Inexpensive art can be found at DriveThruRPG (I find Rogue Genius' Jacob Blackmon art to be inexpensive but effective). 5e Rules and content come from the SRD. Maps can be made with Dungeondraft. For D&amp;D 5e, you may only use WotC content from the SRD. If what you want to use is in a WotC book and is not in the SRD, you may not use it .&nbsp; <a href="https://dnd.wizards.com/articles/features/systems-reference-document-srd" rel="nofollow">https://dnd.wizards.com/articles/features/systems-reference-document-srd</a> If you are not clear on the level of polish for marketplace content, you might want to purchase an existing marketplace adventure if you do not already have one. These will help you understand the level of detail needed and how to set everything up. I can give some suggestions if needed for different sizes of adventures from one shots to campaigns. I am watching the thread, and can answer any more specific questions.
Thank you both, that was very helpfull. Yes I own some modules bought in the marketplace, I will check them to follow your advice. Seems creating a module is more work than I thought in first place. Thanks a lot.
One last question, as far as a monster is included in the SRD I can use it's charactersheet from the Roll20 Compendium right? I just have to change the token an maybe give it an individual name, but I can keep the stats and features?
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Edited 1607719842
Brian C.
Pro
Marketplace Creator
Compendium Curator
If you disable any compendium expansions that you own, all that will be left in the in-game compendium is the SRD content, which you can use in your product as is.&nbsp; <a href="https://roll20.zendesk.com/hc/en-us/articles/360048312214-Compendium-Selection" rel="nofollow">https://roll20.zendesk.com/hc/en-us/articles/360048312214-Compendium-Selection</a> You will want to create a token and a portrait for each character. <a href="https://roll20.zendesk.com/hc/en-us/articles/360037256634#BestPracticesforFilesonRoll20-WorkingwithScreenSpace" rel="nofollow">https://roll20.zendesk.com/hc/en-us/articles/360037256634#BestPracticesforFilesonRoll20-WorkingwithScreenSpace</a>
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Edited 1607848641
Tiffany M.
Plus
Marketplace Creator
I have made art for 2 future Roll20 creator's adventure oneshot modules in exchange for a % of their sales until the end of time. Otherwise you pay someone straight up, find a stock art you like, or make your own art. If you get FilterForge and stock art, that's the secret many people use to make cheap and easy art. Or they do 3D art models, it's possible to buy premade models that you pose for example, but that's a more expensive way about going about it. I draw top-down tokens and use painted over stock for face-forward tokens. Honestly, it's not that hard to make a map. The vast majority of people use photoshopping techniques to do their maps, or programs that come preloaded with stock assets like Wonderdraft, Dungeon Forge, Other World Mapper, and the well known Campaign Cartographer 3+ and the many add-ons and additional programs from those creators specifically for map making without being able to draw. Or you can learn to draw! But you really don't have to be able to draw to make any of these things, just grab the program of your choice and give it a whirl! Battlemaps for basic oneshots are the sort of work you can do by spending a day working on it, they're not the 40+ hour adventure that a city map done to spec can be. o_o For the record, myself, I would license any of my tokens for reuse in a Roll20 marketplace adventure for a minor additional fee, same with my maps, and make arrangements for a % for custom art... depends if it's something I want to make or 'be part of', I definitely want DMs to be able to release their oneshots for sale here! It's worth it to ask if there's a market creator who has a package you think is perfect for the monsters in your written adventure, but always ask instead of assuming it's okay.