I'm trying to figure out the best way to handle this: Premise: Skill check is made with a d12. Success is a result of 6 or above. An additional success is scored on a roll of 10 or above. At the moment I use a combination of success counts and critical scores. <button type='roll' name='roll_generaldice' value='&{template:default} {{name=@{character_name}}} {{result=[[1d12>6cs>10]]}}'></button> It displays a number ("0" or "1") indicating if the roll was 6 or above, and if the roll was 10 or above it changes the colour of the box around the number. So a "1" in a green box is actually two successes. Is there a way to make the output "0", "1", or "2" instead?