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Recommended API's for New Pro Members

I know this probably gets asked a lot and if so i ask you to please link. I am a Seasoned DM who was gifted pro for X-mas and am looking for recommended API's that will either further the experience for my players or make my job as a DM just a bit easier. Thank you for your time and consideration. P.S They wanted me to run Curse of Strahd next if that helps at all. -Vlad
Hey there. There was a thread about this recently, here:&nbsp;<a href="https://app.roll20.net/forum/post/9611083/must-have-apis-to-make-things-easier" rel="nofollow">https://app.roll20.net/forum/post/9611083/must-have-apis-to-make-things-easier</a>
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Gold
Forum Champion
Message Of The Day API Script i have determined is one of the best first-API's to try it and see it doing something simply
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Andreas J.
Forum Champion
Sheet Author
Translator
Gold said: Message Of The Day API Script i have determined is one of the best first-API's to try it and see it doing something simply Can you expand on why it's great, and what/why it's used? Is it just because it's simple? I get what it does, mechanically, but don't see why it would be recommended to that degree.
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Since you say you are a DM and mention Curse of Strahd, I will assume you play 5e and that you likely use the&nbsp;D&amp;D 5th Edition by Roll20 Sheet. My recommendations for simple, shallow water API scripts would be Token Action Maker and the 5th Edition OGL by Roll20 Companion . The Companion gives you a few extra commands for long rests and ammo handling, and TAM creates quick token action buttons for characters. Most modules have a token page; you can select all tokens on the page, type !ta into chat and you have converted the entire module. After that, Doorknocker is an essential tool for handling dynamic lighting doors. All Roll20 modules use bright blue for walls and orange for doors. Make sure Doorknocker is set for that and it's ready to go. You can open and close DL doors without moving anything or changing layers. Once you are familiar and comfortable with the API, you can start seriously automating things with powerhouse scripts like Token Mod and ChatSetAttr . Add TokenNameNumber and GroupCheck (and Apply Damage ), and you will have a supercharged game.
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Edited 1609214849
Gold
Forum Champion
ᐰndreas J. said: Gold said: Message Of The Day API Script i have determined is one of the best first-API's to try it and see it doing something simply Can you expand on why it's great, and what/why it's used? Is it just because it's simple? I get what it does, mechanically, but don't see why it would be recommended to that degree. Message Of The Day installs cleanly (from the One-Click) on a bare fresh Roll20 tabletop with no game in mind, no sheet assigned, no contents in it yet, and you (the Creator GM) open the Launch Game and already see the API doing what it does. That is why it is one of the best introductions to "What could API do for me?" It's a great starting point for any Non-Programmer (newcomer to API useage), someone who wants to touch ZERO !commands or --config command lines, read almost no Help files, write no macros. Majority of API's recommended here requires a game, like an RPG game with stats, attributes, character sheet, tokens, maps, walls and doors and dynamic light, and-or variety of rolls, to function --- to actually do anything. You need a built-established game &amp; a goal of something you want to specifically command it to do, to see it working. MoTD is system agnostic, unbothered by lack of built contents in your tabletop, easy to modify (not modify the Code, just modify the Handout that the API automatically puts under Journals for you). Another reason is that I install it on every game, whether it's a brand new game, or a heavily built-out gaming group. So you might as well start there.