
Rusty. I attempted to run a game back in March/April here on Roll20 and it didn't go so well. I think my own expectations were set too high. Before this last attempt, I really haven't DM'd for 5 years as my group broke up due to players' life (births, work, etc.). System - D&D 5E as it is the predominate system (I've played/DM'd them all except 3E), but I also like Savage Worlds, Warhmmer 2E, Pendragon, and I have a few others, so it could be possible to change the system in the future if players are interested. When - Weeknights or Weekend evenings - I am in Eastern Time (-4 or -5 GMT depending on daylight saving time). Players wanted - New, experienced, anywhere in between. No application, just a desire to have some fun. My only requirement is that your "fun" doesn't ruin anyone else's fun because of trolling or troublemaking (this isn't PvP, it's PvE as a team). Campaign - I figured I'd start out with a few unrelated adventures to flesh out what the group would be interested in before jumping into a commitment to a campaign. This would allow newer players a chance to get familiar with the game and for me to shake off some of the rust of not DMing in awile.