
Is there any way to draw on or target the lighting canvass via the API? I'm attempting to implement a modification that allows me to create "ambient" light by reducing the opacity of the lighting layer, or the shapes drawn on it, but the sandbox model currently prevents me from targeting the canvass object with Javascript because it's part of the DOM. If it doesn't exist, is there any chance you can expose a hook for this element somehow, or possibly expose a variable for this that allows it to be set in the API and pushed to the user's browser? I've seen quite a few forum entries on this subject that could all be solved by such a simple addition, and it would make the dynamic lighting usable for my purposes, currently it doesn't work at all because the players can't see any parts of the map they aren't in. Alternately a non API solution might be to bootstrap off the settings in the GM view, and either create a second "player" slider? There are obviously hacky solutions like creating a browser plugin or greasemonkey theme or similar, but I'd prefer to try and tackle this through the API or the tabletop system if at all possible...