
<a href="https://app.roll20.net/lfg/listing/250030/mythras-fantasy-shadow-of-the-overlord" rel="nofollow">https://app.roll20.net/lfg/listing/250030/mythras-fantasy-shadow-of-the-overlord</a> *For those new to the game* Mythras is a percentile system. In Mythras your characters are defined by their culture, career, community, background, comrades, skills, magic and cults. Progression is through skill advancement – not levels or similarly abstract concepts. As your characters adventure and quest, their capabilities improve and their relationships deepen and strengthen. Players and Games Masters have complete flexibility over what can be achieved, and the way characters develop is entirely dependent on choices players make, depending on their characters’ aspirations and motivations. - Design Mechanism *WELCOME* This is a campaign idea I've been exited to run for some time now, we will be using the Mythras System with an accompaniment of roll20's calculable character sheet, these can be found below in the document you are now reading. I'm taking all comers if you wan't to learn more about Mythras or The Great Sea Setting, I'll be here to help and willing to make sure all players are on the same page before the game day. If you have any questions feel free to ask in the question thread.