For Clerics If you channel positive energy You may cast healing spells as per the book as a swift action You may cast healing spells as a standard action however the dice are doubled and changed to D12 You may slow cast healing as a 1 round casting time for maximum , doing so also removes free bee attack (so a cure light dose 24+CL) You Gain access to the following feats they are a chain in order Healing Foucs - add +1 per dice rolled to healing spells Healing Master - When you heal a creature to full HP you also cure 2 points of ability damage , requires healing focus Healing Twister, - You may cast a spell at close range that has a range of touch that has the healing discrptor If you Channel negative energy You may cast inflic spells in to you hands or an atuned weapon Inflict spells may be swift cast as part of a standard attack for normal damage Inflict spells may be standard cast for at 2d12 per D1d8 You Gain access to the following feats they are a chain in order Inflict focus + 1 per dice Harming master gain an additinal +2 points per die, Harming shared, covert a harm spell in to a channel to harm lving - each 1d8 of the base spell is 2d12 harming - Consumes the spell, and a channel