
Sorry if these are already in the development queue. 1. Shadow layer texture: basically functions like background but allows the GM to load an image onto the shadow layer. This will allow the GM to, for example, use a canopy of trees or rooftops instead of blackness. Also, the pcs could see a tower or other multi-story structure from a distance. 2. Checkbox on Shadow layer objects that block movement. Simple yes or no checkbox that allows the GM to easily create doors that only block light while the walls continue to block light and movement. 3. Shadow layer objects that block light on only one side. Pcs might be on a rise overlooking a valley. 4. Shadow layer Objects that are see through if the player is adjacent so players can look through windows.