
I'm want to add sound effects to PC attack rolls. I am using Audio Master. In the attack description, I've added: }}
!roll20AM --audio,play,nomenu|ArrowFX
! This works but brakes 5th Edition OGL by Roll20 Companion ammo tracking. Is there a way to change the command, allowing both to work? I'm aware of Ammo API and found that the following works, but I prefer the ease of class resource boxes to manage amounts. }}
!roll20AM --audio,play,nomenu|ArrowFX
!ammo @{character_id} Arrow -1 Arrow
!