Some QoL suggestions I have: Map Anchoring : This is what I call taking any map-layer asset and fixing it in place so that it can't move even if you click on it and attempt to drag. It is very frustrating when I'm moving small map-layer assets and I end up grabbing the map/tile underneath and moving that around, forcing me to align the map AGAIN. Saving tokens without sheet s. It's a bit counter-intuitive that if you want a token you always pull out--like let's say a torch with DY set--you need to make a Character Sheet and set a token to it. Being able to save tokens to the library without a sheet would be nice. More UI control for player s. As a DM I am doing a lot, so reducing the UI features on Roll20's side that's DM-locked would be nice. Things like letting players open the Turn Order window, or pressing the next-turn arrow at the end of their turn, or permitting players to add conditions to an enemy token without giving them control over the Whole token. Or at the very least allow assigning control of certain features to another player so that they are now "in charge" of say, initiative, or they are in charge of condition management.