Waterdeep: Dragon Heist Welcome to Waterdeep, the Crown of the North, where a wondrous tale of urban adventure is about to unfold. Our story begins with the gathering of adventurers at the Yawning Portal Inn and Tavern. Volothamp Geddarm, the famous explorer and raconteur, has a quest for them — one that entangles the characters in a bitter conflict between two nefarious organizations. If the adventurers complete his quest, Volo rewards them handsomely. Yet a much greater prize lies hidden somewhere in the City of Splendors, waiting to be claimed. You may have visited Waterdeep before, but not like this. Clever lads will respect the city's rules, while those who get on the city's bad side are in for a rough time, as the City of Splendors is home to some of the most powerful figures in Faerûn. A city full of intrigue and conspiracy, Waterdeep's seen it all. This revamped module will put the players front and center of a struggle within the city, where multiple factions are vying for the secret key to the enigma that lay inside Waterdeep's very walls--some may be for a good cause, and others for more nefarious reasons. Will you take a side with one of the factions to assist them with seeing their goals met? Or will you chart your own course through this rat race of subterfuge and conspiracy to make a name for yourself with this once-in-an-era opportunity? This game starts the characters at level 1 and during the course of the adventure path the heroes will reach levels 6 or 7. The campaign will be played weekly, however the duration of the campaign can stretch anywhere between 15-30 sessions based on how much content our players want to delve into in the City of Splendors. An unanimous group decision to continue the campaign into higher levels may result in an extended campaign into another published module. Gorgeous maps and tokens, exciting soundtrack, Pro roll20 account with dynamic lighting, and API scripts. DM with 6 years of experience. Game Information ★ Schedule: Weekly, Wednesdays at 8:00 PM Central (UTC-6 or -5 depending on Daylight Savings) ★ Game Length: 3-hour sessions. ★ Pay to Play: $10 USD/player each session via Paypal. Your first session is free. ★ Levels: 1-7 ★ Group Size: 6 ★ Communication: Voice is mandatory. Discord is required for game session audio as well as out of game communication. You will need a decent headset. ★ LFG Listing: <a href="https://app.roll20.net/lfg/listing/272268/waterdeep-dragon-heist-wednesdays-8pm-central" rel="nofollow">https://app.roll20.net/lfg/listing/272268/waterdeep-dragon-heist-wednesdays-8pm-central</a> About the GM Online I go by the handle Vilify. I've been playing and Game Mastering D&D for almost 6 years. I've been playing D&D 5e since it released, and I am very well versed in the rules. I've been using Roll20 for 2 years now, with almost 2000 hours logged, dynamic lighting access, API scripts, custom macros, and the skill to use them. As someone with Graphic Design experience, I am able to create custom miniatures, maps, and materials for the games I run. Due to my work background with Professional Development, teaching others new skills is something I am very comfortable with (Like D&D and how to use Roll20). I also enjoy running 25-hour super games as fundraisers for the Extra Life charity. In the past 2 years, I have helped raise over $8,000 for Children's Hospital Networks. My goal as a game master is to ensure each and every player "at the table" is having fun. Together we will build stories you will be retelling for the rest of your life. Why Paid vs Free? As someone who's personally participated in several paid games as a player myself, and gone through the difficulty of finding players as a DM to be able to stick around for a free game online, I find that when there's literal investment from everyone in the party, it leads to a much healthier, more focused game that people put a lot of dedication into. In my experience, the most satisfying and fun campaigns I've been happy to be a part of were all ones I paid to be a part of. It's all too common that online games are more prone to have players not be as invested in the campaign's success, and either miss sessions often or drop out without any word. Unfortunately, D&D is a game that can only give its players as much as they want to commit to its success. I hope this will give you an idea and hopefully help you understand my decision to make it a paid only game. Player Testimonials "I’m in two of Vilify's campaigns, and playing alongside him in another. Vilify will bring a life to the campaign with great voices, a great amount of dedication, and a bunch of fun sprinkled in. I’d recommend newer and veteran players to his games. He puts on the time as a DM to make sure everyone is enjoying the game. His ability to improv with allowing things to happen with pure chance according to the dice make every session interesting. He's always open to hearing someone out as well. Overall he’s a great DM that takes the time out of his day to help us all have fun playing D&D." -Dawson "I think Vilify's a really fun DM with all the voices he gets into and the atmosphere he conveys. I feel more engaged with the campaign each session. Each NPC feels like a real person I'm interacting with. Those roleplay moments along with the fun times make for a great campaign I'm glad to be a part of." -Douglas "Vilify is an enjoyable and well prepared DM that handles a great, realistic approach to D&D. He's adaptable to whatever situation your party has put yourselves in and makes every session a blast for everyone." -Kyle "When I first joined a campaign Vilify was running, I knew next to nothing about D&D. Over the many months I've played in two of his campaigns and being around for some of his prep work, I can confidently say that he is a great DM. Vilify shows patience for all types of players, creates a relaxed and fun environment for everyone involved, and puts immense amounts of effort into every session. I personally love his ability to role-play anything out, create realistic and detailed characters, and allow us to genuinely have fun with each and every interaction." -Emily S. "Vilify is a great DM, all three campaigns I have been in of his were always efficient, fun and never ill-prepared. He always roleplays every character and creature really well and always makes me feel immersed in the campaigns, especially with the way he details events and actions there is never a dull moment. He's also a really great teacher and even helped me become a DM myself. ★★★★★" -Ryan Player Expectations ★ This game is open to anyone interested in playing! No experience needed. ★ Be polite to your fellow players and GM, Wheaton's Law Applies, "Don't Be a Dick." ★ Be punctual. Give 24 hour notice before missing a session otherwise the payment is non-refundable. Excessive absenteeism can result in removal from the group. Your teammates and the ongoing story rely on you. ★ Have access to a stable headset/microphone and Discord. If you need help setting up Discord and getting connected to our channel, just message me. ★ A fun, safe place to play. Racist, sexist, homophobic, or other intolerant behaviors are not welcome. Everyone deserves to sit down at the table and have a great time. ★ This is not a PVP game. Actions against other player characters that create inter-party conflict (basically, any activity that removes player agency) are not allowed. This isn't to say that characters can't disagree, but instead that D&D is a team-based game and behavior that breaks that team spirit is generally disruptive to the game. Character Creation Guide ★ Pre-generated characters available. ★ Character building advice help available via discord server. ★ Resources are allowed from: Player's Handbook, Sword Coast Adventurer's Guide, Elemental Evil, Volo's Guide to Monsters, Mordenkainen's Tome of Foes, and Xanathar's Guide to Everything. ★ 27 point buy system based on standard array (minimum 8 maximum 15). After Racial/Feat modifiers, no one should have higher than 17 in a stat at level 1. ★ All characters start level 1 with a feat, there are no variant humans. ★ Starting items will be normal starting equipment from class and background but may be traded in/sold. ★ If you have any additional questions regarding character creation please message me. Payment Info: ★ Payment will be made through Paypal ★ $10 per player per session. Your first session is free. ★ Payments must be received 24 hours before each session. ★ Obligatory Roll20 disclaimer: This game will require payment to the Game Master at a rate of $10 USD/player/session via PayPal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. How to Apply Please reply to this post or in the LFG listing discussion(link here ) at the bottom with the following information: ★ What name do you wish to be called, and what pronouns do you prefer? ★ What is your experience with tabletop RPGs? ★ What aspects of D&D do you enjoy the most? ★ What parts of D&D do you prefer to spend less time on? ★ What is your experience with roll20? ★ Have you played or read this module or any other modules by WotC? ★ Are you playing in any other games right now? ★ If you are playing in another game, how long has that group played for? ★ Conflicts between players, including the DM, happen. How do you think conflict at the table should be dealt with? ★ What do you want to get out of a game of D&D? ★ Will you be able to attend weekly? Are you committed to being part of a long campaign? ★ Will you be able to make weekly payments? ★ What country and time zone are you in? ★ Do you have a good internet connection and a good microphone? ★ Is there anything else you want to tell me? And please introduce the character you would like to play! ★ Character Name: ★ Character Race: ★ Character Class: ★ Character Alignment: ★ Why does your character start adventuring? Please tell me anything else that you would like to share about your character: Paid Game Disclaimers This game will require payment to the Game Master at a rate of $10 per session via PayPal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.