
Would allowing the Tavern brawler feat to the Monk class' Martial arts feature be over-powered? TB 1d4 + MA 1d4, aka 2d4. The Monk RAW seem really underwhelming to me, unless you're making a Tortle with AC 17 natural armor for kicks. I mean, you'll need it while you're hitting about as hard as a pillow with. Adding them together just seems so much more practical for a campaign, short and long term to give the player's a needed edge.