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Attributes and Abilities overrideable on the token level

It would be nice if attributes and abilities were overrideable on the token level. Say you have a group of mostly identical baddies, but one of them (most likely a boss) would wield different equipment or whatnot (possibilities are limitless for what could differ). That way you could have just one character set up in the journal that handles all the common things, and for, say, the boss of the group you could override certain abilities or attributes on just the boss token - the rest of the data would still be fed from the "parent" character data in the journal. Result: Tokens that are related can share most of the abilities and attributes via a single character, but those that have certain different skills, equipment, etc. can be changed on the placed token itself - all without having to clutter the journal with additional characters.
1404291995
Gauss
Forum Champion
This can already be done by copying the journal and then altering the copy. If you want to avoid clutter you can use tags. :)
I am aware that it is possible to do it that way also, but it seems more like a clunky workaround. As for tags, yes sure - but why make a copy of a whole journal character when everything is the same except for maybe one ability/attribute. Seems like a waste to me. Overrideable attributes and abilities would be a more elegant solution for minor changes.