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Rise of the Runelords - Macros not working

1611785635

Edited 1611791872
Hello everybody, I bought Rise of the Runelords from the roll20 shop a couple of days ago and was no trying out what it had to offer. However, it seems like the initiative tracker and the macros are not working? To give an example of what the macros look like, here is one of them: /w gm &amp;{template:npc} {{name= Stone Head Destruction }} {{type= feat }} {{descflag= [[1]] }} {{desc= Whenever a stone is destroyed, the resulting explosion of magical energy and light deals [[20d6]] points of electricity damage in a 60-foot burst. A DC 20 Reflex save halves this damage, but those who fail are also permanently blinded by this blast of searing magic. Note that this explosion could finish the job on nearby stone heads, creating a chain reaction of explosions. | For more information, see ***[I⁠n the Mouth of the Skull]( <a href="http://journal.roll20.net/handout/-LU7gxFUoX6G0IypYT-Y)***" rel="nofollow">http://journal.roll20.net/handout/-LU7gxFUoX6G0IypYT-Y)***</a> . }} Is there any way to fix this?
1611788410
Kraynic
Pro
Sheet Author
Do any rolls to chat display correctly?&nbsp; If they don't, then it is most likely a corrupted chat archive.&nbsp; You can clear the archive from the settings drop down on the game launch page.
1611791858

Edited 1611792034
@Kraynic Unfortunately that did not work. Rolls are displayed normally if I roll them manually (/r 1d20) but not if I use the macros. Funny enough they still bring up the option bars if you there are things like weather rolls. Though they show no results. Unfortunately roll20 does not let me save a screenshot of that right now.
1611796724
David M.
Pro
API Scripter
Is your current game set to use the official Pathfinder by Roll20 character sheet? I don't play PF, but I just created an empty game with that sheet and tried your macro (minus the link) and it output fine.&nbsp;
1613693319

Edited 1613694334
Are you still having this issue? I am having the same issue. Edit: As a note, I am using the Pathfinder Community sheet if this changes things.
The Pathfinder modules available for purchase on Roll20 all use the Pathfinder by Roll20 sheet. Macros and attributes in the module will not work very well (or at all) with other character sheets.
Ah, so we needed to use the Pathfinder Community sheet for the Hero Lab import feature. Do you know if I can change&nbsp;&amp;{template:npc} to work with the community sheet? Seems like whoever made the community sheet would have considered this.
The Community Sheet was created before the Roll20 sheet and the modules for purchase. I will let someone more familiar with the Pathfinder sheets address the question of translating between them, though I believe you may have to re-do every character in the module to use the Community Sheet.
Thank you. Hopefully we get someone in here soon enough. Game starts Sunday :) first time DM.
I have figured out what the problem was. It was a combination of not using the Official Sheet and, as a followup error, the macros being unable to get the right template to be displayed even if they do not reference a value in the right sheet. The latter one is a bit weird for my untrained eye. Though you can fix that by changing the template to some normal ones listed in the wikia. Meaning you have to go through all of them by hand but hey...better than nothing.&nbsp;
Jonas do you know if you can import Hero Lab characters to the Official Sheet?
Nick P. said: Jonas do you know if you can import Hero Lab characters to the Official Sheet? Unfortunately I have no idea.