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First Face 2 Face Roll20 try....

1364120067
Konrad J.
Pro
API Scripter
So I just finished playing a session with Roll20 in our face to face group.  I had my notebook as the DMs computer and one player had his notebook connected to the 40" TV. A few problems not really Roll20's fault.  The TV was in the corner so it was a bit hard to see everything for all the players.  My notebook had big time problems.  The most frustrating thing was I just couldn't grab tokens very well to move them.  I'd try and try and then I'd finally be able to move them.  Its an older notebook with a slower AMD CPU, 3GBs of memory, but still shouldn't have been that bad.  I'll try updating Chrome, etc. for next time. I had done all my testing on my desktop and had no problems.  The players notebook had no problems, his was a brand new gaming notebook with lots of memory. The final problem we had was we lost the internet for about 15 minutes.  So even though we were face to face we couldn't do anything. :) I plan on running a remote only campaign for the guys during the week, it will be a little easier to get together that way during the week for a few hours at a time.  Will of course use Roll20 for that, but I think I'll hold off total intergration of the face 2 face game with Roll20.
Was the laptop connected wirelessly  to the internet and were you using the mousepad or an actual mouse?
1364153346
Konrad J.
Pro
API Scripter
Connected via wire (although it was one of those that go through the power line :)).  Actual mouse, but the mousepad wasn't disabled.
1364154179
Konrad J.
Pro
API Scripter
ANother problem I had was the health bars and the token names.  They simply just get in the way.  It would be nice if you could just mouse over them and the info appears.
1364154504
Konrad J.
Pro
API Scripter
And another problem I had which was nothing to do with the notebook, was when I would move a token sometimes a ping would happen.  If I was doing this while on the GM layer they players would see that and wonder "Hmm I wonder whats over there?" :)  If the players can't see what you are doing they should be able to see the ping or the measurement rule or anything I think.
1365329781
Konrad J.
Pro
API Scripter
We just played out 2nd session with Roll20 face 2 face.  I had a better notebook which made things better.  We also used Roll20 for a bit less than the first session to try and ease the guys into the idea that its useful for our sessions.  I think they are coming around.  It definitely helps to have a large map up showing the guys better what they see instead of drawing it out on our big board in the middle of the table.  And I don't have to get up from around the DM screen and do movement etc.  In fact I have gotten rid of our really nice DM screen, it was call the wall.  Now I have a wall made up of two notebooks. :) I also loved playing the crazy laughter when they would try something on the big bad guy and fail.  Boy there were some really bad rolls tonight.  We use real dice so can't blame Roll20.  When it really counted the bad rolls came out with a vengeance.  The Paladin rolled two 1's in a row and then a 2.  Myself as the GM rolled three 1's in a row.  And they failed most of their important saves and dispel magic rolls.  :)  but they are still going and should be able to defeat the BBG next session. :)  Oh ya the really funny thing was the Monk fell into a 30' pit (failed his save) and then took five rounds to climb 30'.  He kept failing his climb check.  It turned out to be the safest place at the time actually. :)
Thanks for the update! Sounds like it is as useful offline as it is online.