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Sound clips that can be player activated [Spells, attacks, skills]

I've seen a few older posts here asking about player activated music and such, but so far nothing has reached the needed votes. I'd like my players to have the ability to trigger sound effects that align to their abilities, most likely through macros. This would require them to have access to the jukebox at least.  The advantage of this would be the ability to make spells sound great, warriors who can swish their swords, archers who's bows creak and arrows zoom. Splashing for swimming, etc.  The clips don't need to be long and could be player added, maybe GM approval required if there is concern of this being abused.  All in all, I see it as a great way to add a bit more immersion to game play.
this helped me <a href="https://www.youtube.com/watch?v=5RN0r4JXGvw" rel="nofollow">https://www.youtube.com/watch?v=5RN0r4JXGvw</a>
You can already do this with a Pro account by using the Roll20 Audio Master script.
Jay R. said: You can already do this with a Pro account by using the Roll20 Audio Master script. I'm fairly confident that this still requires GM setup, instead of player setup. Sorry if i was unclear, but the goal was to have the player be able to add this without the GM needing to be doing it for every player.
Wrath said: Jay R. said: You can already do this with a Pro account by using the Roll20 Audio Master script. I'm fairly confident that this still requires GM setup, instead of player setup. Sorry if i was unclear, but the goal was to have the player be able to add this without the GM needing to be doing it for every player. No problem! I still think you can let players do this by granting player access to a particular playlist through Roll20AM (I have one called Combat Sounds) and then sending your players a list of track titles (as well as the Roll20AM command). They can then create an attack macro on the Attributes and Abilities tab of the character. (or you could create the suite of attack macros for each player, then let them add whatever sound effects and graphic fx they desire.)
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