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DM LF 1 for Saturday long term campaign 2pm-8pm EST D&D 5e

Hello, So I have a spot that just opened up in my Saturday group.  This is a homebrew world.  Your characters is part of one of the 7 Guilds.  In this campaign the Guild depicts what characters can and cannot do.  For example only members from the Herbalist Guild can craft potions.  So when doing character background you need to think of which of the Guilds you are joining to do certain things, and get benefits. The group is currently trying to reach the Temple of Serpents, in the Serpent Swamp.  They found out the big bad wanted something from this temple and they are not sure what it is.  So it is their job to seek it out.    We use for this group phb xanathars, and some of tasha's.  My website explains it all. Character is lvl 6 does point buy and average hp.  Mulit classing is story based and I have rules on multi classing.   Any questions let me know. 
Are there any class or spell restrictions?
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looking for a groups and long term campaign, flexible but enjoy rogue swashbuckler , spy/ agent/actor/ minstrel type but rogue 
I have one spot I will decide in the morning I just got out of a session so people can still try and get the spot.  I want to give some time to see who I get and then choose.   Spells yes there are spell restrictions.  I have a lot of the spells that Tasha opens to classes not used.  No revive spells, and there are a few other spell restrictions like Wish.  Revive and other spell restrictions are because of lore of the world and only those that made sacrifices earned them from the gods.  So for an example Eligas has the power of wish, but he is unable to leave his tower.  Karis has the power to revive but he can never harm anyone even if they are undead.   Also no necromancers.  deviation wizards, life and light clerics (their domain is actually under attack).  Its all on my website so if you want the full info pm me.