I have set up a rollable table with all the tokens set. Have the multi-sided token associated with the main character sheet and selected when running. I have NPC sheets for each shape in place as well. I'm try to get a macro that will resize the token for the various forms and tweek the bubble values based on the shape sheet. Using the following Macro to call the values in place, but cannot get the tokens to change. What am I doing wrong? &{template:npcaction} {{name=@{selected|token_name} }} {{rname=Shapeshifter}} {{description=[Half Elf](!token-mod --set currentside|1 width|70 height|70 represents|@{Llewlellen (Bob)|character_id} bar1_link|passive_wisdom bar2_link|ac bar3_link|hp name|Llewlellen showname|yes light_radius|60 light_dimradius| light_multiplier|1 light_angle|360 --off light_otherplayers --ids @{selected|token_id}) [Dire Wolf](!token-mod --set currentside|2 width|140 height|140 represents|@{Llewlellen, Dire Wolf|character_id} bar1_link|passive_wisdom bar2_link|npc_ac bar3_link|hp name|Llewlellen showname|yes light_radius| light_dimradius| light_multiplier|1 light_angle|360 --off light_otherplayers --ids @{selected|token_id}) [Giant Hyena](!token-mod --set currentside|3 width|140 height|140 represents|@{Llewlellen, Giant Hyena|character_id} bar1_link|passive_wisdom bar2_link|npc_ac bar3_link|hp name|Llewlellen showname|yes light_radius| light_dimradius| light_multiplier|1 light_angle|360 --off light_otherplayers --ids @{selected|token_id}) [Dire Octopus](!token-mod --set currentside|4 width|140 height|140 represents|@{Llewlellen, Giant Octopus|character_id} bar1_link|passive_wisdom bar2_link|npc_ac bar3_link|hp name|Llewlellen showname|yes light_radius|60 light_dimradius| light_multiplier|1 light_angle|360 --off light_otherplayers --ids @{selected|token_id}) [Dire Spider](!token-mod --set currentside|5 width|140 height|140 represents|@{Llewlellen, Giant Spider|character_id} bar1_link|passive_wisdom bar2_link|npc_ac bar3_link|hp name|Llewlellen showname|yes light_radius|60 light_dimradius| light_multiplier|1 light_angle|360 --off light_otherplayers --ids @{selected|token_id}) }}