Afternoon all, Firstly, apologies if this is something that's been asked/answered before, but I've been unable to find it on the forums. I've been trying to add Power attack as a buff so it can be easily switched off/on no matter what weapon is being used (and I'll be wanting to add Smite in a similar fashion later). To do so, I've added the following as the buff: -[[1+floor(@{bab}/4)]] to melee +[[(1+floor(@{bab}/4))*3]] to melee damage This works great, removing the correct amount from attack and adding correctly to damage. However, this is a Holy sword and, as such, I have added 2d6 holy damage in the 'damage2' field. Unfortunately, the damage from power attack is being applied to this amount also. Is there any way to apply the damage bonus to one specific field, or does it have to be set on a global level? At the moment I've added it as an additional attack, but it rather lacks elegance, won't apply to all weapons unless I create additional attacks for each of them, and won't stack with Smite unless I, again, create additional attacks. As it stands, this would end up being four separate attacks for each weapon (Normal, Power Attack, Smite, Power Attack and Smite) which kinda sucks. Any solution or other suggestions would be welcome.