With the legacy lighting system being retired, I'm learning the Dynamic Lighting System. Though I think Dynamic lighting is cool, I find it more of a pain that slows down my sessions and lowers my players enjoyment since they can't see what is happening away from their characters. I also like full control over what they see. This is why I would prefer to just use plain fog of war to reveal parts of the map I want my players to see. The problem that I can see with the updated dynamic lighting is that walls will always block my players vision. How do I turn off the dynamic lighting aspect in the updated dynamic lighting tools but keep the fog of war aspect (i.e. I reveal areas on the map to see and all my players can see the full area without walls blocking vision). I'm sure I could just delete all the walls that are drawn on the maps when I purchased the module and use daylight mode, but I don't want to do that for every map and want the option to still use them if the situation calls for it.