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Roll Button - Rolling crit value

Been exploring a bit some roll systems and a doubt popped up. Inside a Roll Button is there a way to get the max value possible, based on a input from the player? For example: If a players sets the value to 2d10 the result is 20. If a player sets the value to 3d6 the result is 18. If a player sets the value to 5d2 + 10 the result is 20. Etc.
1614191429

Edited 1614200738
GiGs
Pro
Sheet Author
API Scripter
Unfortunately no. To do this your macro would need three queries, like /roll ?{Number of Dice?|1} * ?{Size of Dice?|6} + ?{Bonus to Roll?|0} This will give you the max.