The biggest thing to be aware, can be considered a limitation for this, the Page size cannot be expanded infinitely (there is an indefinite size ceiling), and all expansions of page size originate from the Top Left growing outward, not from the center. Best technique for whiteboarding in Roll20: Start off with a fairly Large size page (I personally would do at least 50x50 but you could get away with 25x25 or 40x40). I recommend a non-white background color such as light grey or dark grey, or dark brown, it's easier on the eyes. You can have the Grid turned ON or OFF, showing or hidden. Have everyone start the mapping from the Middle of the page, or from the Lower Right side (which can be expanded out when needed). Don't start their map at the upper-left unless there's no chance of the dungeon expanding Northwest. You won't be able to grow more open space in North or West direction. Good news you can make Unlimited Map Pages in your roll20 game. When you feel that you reached the edge, need a blank slate, or want to continue the dungeon onto a fresh page, that's free & easy. The drawing tools has Shapes (rectangle, elipse), Polygon Lines that can Snap to the Grid or NOT, and Freehand drawing pencil. Each player's drawing defaults to that Player's color swatch (their choice), and anyone can change their drawing color(s). There is not a built-in way to prevent a player from drawing, they would all have the ability to draw, it would be up to the GM to tell them socially who is supposed to be drawing. With a paid subscription you can use an API Script that automatically hides-erases-name-labels any drawings, if you must prevent scribbling.