
Evening. Edit: Just realized I posted this in the wrong forum. Sorry I have the basics of chat menu's down, the basics of a macro character understood. I am trying to figure out the syntax needed for the following situation (code below) This is my chat menu macro (err...ability) on the macro character. (I put it on new lines for ease of reading) The text for the '5 ft Radius' button executable works in this situation and typed in like this. I was wondering if it could work the way I have typed in for the other Radius buttons. (that ability is below also) &{template:pf_generic} @{toggle_rounded_flag} {{font=@{selected|apply_specfont_chat}@{selected|use_specfont}}} {{scroll_desc=@{selected|scroll-desc}}} {{color=@{selected|rolltemplate_color}}} {{subtitle=*Area of Effect*}} {{name=**Spell Templates**}}
{{Circles:}}
{{[5 ft Radius](!Spawn {{ --name| Circle 5 ft radius --size| 2,2 --offset| -1.5,.5 --order | toBack --expand| 20,40 --fx| explode-magic }})
[7.5 ft Radius](~.Spell_Circle7ft)
[10 ft Radius](~.Spell_Circle10ft)
[15 ft Radius](~.Spell_Circle15ft)
[20 ft Radius](~.Spell_Circle20ft)
[30 ft Radius](~.Spell_Circle30ft)}} Below is the ability (.Spell_Circle7ft) as typed in on the macro character !Spawn {{
--name| Circle 7 ft radius
--size| 3,3
--offset| -2,0
--order | toBack
--expand| 20,40
--fx| explode-magic
}} Can this actually be done with the first ability calling the second ability and the second ability call an api script? I am trying to keep readability there as I will be adding another 35 buttons. Thanks.