One of the issues I am having with my custom character sheet is that I use several auto-calc/Disabled="true" fields. This means things like Armor Class have a final value automatically calculated based on entries for Dexterity Modifier, Armor Type, Shield, etc. It even calculates changes based on maneuvers and other options. The final line looks like this: <td><input type="number" name="attr_A.C." class="alcenter" STYLE="width: 46px" value="10+@{ArmorAC}+(@{ShieldAC}*@{ShieldReady})+@{DexterityMod}+@{MagicAC}+@{MiscAC}-(@{retreat})+@{Parry}+@{Evade}+@{DodgeAction}-(@{OffensiveFocus}*2)-(@{Charge}*2) +@{Marauder} +@{Giants} +@{MiscAC2} -(@{DexterityMod}*@{OverBurdened})" disabled="true"/></td> But for some reason attributes defined as disabled="true" do not show up on the Attributes & Abilities tab of the character and are not an option I can find from the drop down selection options for Bar1, Bar2, and Bar2 when assigning values to a token. Is there as way around this? A different option for calculating these values that doesn't involve having years of computer programming experience?