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Default settings for Dynamic lighting barriers restrict movement.

So I have trawled through many posts but can't seem to find the right one, apologies if this has been asked and answered before. I have enable UDL on my Temple of Annihilation game using the default game settings and applied the default settings and all went well.  What I want to do is enable "Dynamic lighting barriers restrict movement" to all my maps but it doesn't seem to be an option on the main settings page or I can't see for looking.  Is there a way to do it via an API if there is no other way?
1614797008
Kraynic
Pro
Sheet Author
It is on the first page settings tab.  You have to scroll down a bit, and it should be right before the toggle to enable fog of war.
Under Game Default Settings on the Game Settings page: You have to select the checkbox option for Dynamic Lighting to be enabled first, then the checkbox for Restrict Movement. However, this does look like an older interface (from when Legacy Dynamic Lighting was the only option) so it's possible that the game default settings haven't been fully integrated yet. Also keep in mind that Default Game Settings only apply to new instances, until you use the 'Apply Default Settings' button inside the game.
1614827335
Kraynic
Pro
Sheet Author
I guess I wasn't reading well enough and missed that this was for default settings.  If you are using UDL, I'm not sure I would trust enabling it in default settings, since that still seems to be the LDL setup. 
Jarren K, Thanks for that.  I didn't think to look under legacy, it did work in so much as I had to apply it to all the pages under default settings apply and now light barriers do restrict movement.  Hopefully this is not a feature that will disappear once legacy goes in may.
1615052490
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
I think the "Restrict Movement" option/attribute is shared by both systems.