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Apply Damage Script Help

Evening.  Brief Question - Is it possible to get these two scripts to work together for hp reporting on the tokens? Details - (supplying links to scripts and posts to not post a 700 line message) The Apply Damage script (by Jakob,  forum post ) works with group-check to check groups of monsters for saves and automatically applies damage to those creatures. ( script ) The HP Bar Management (by TheAaron,  forum post original version , TheAaron updated it but cant find post) monitors a token's hp bar and works with temp hp, adds conditions for varilous things (such as having temp hp, dead, etc). (the updated version allow for pathfinder versions of hp and dead/dying conditions) (code in forum post above) Currently, almost everything works fine separately, but the Apply Damage script does not trigger the HP Bar Management script. (I'm pretty sure the apply damage just sets a new number for the current hp on the token, instead of increasing or decreasing the hp as in +5 or -7...but could be wrong, I'm not a coder) Is there a simple way to get them to work together (such as the apply damage script dealing damage and taking into consideration temporary hp and applying dead/dying conditions as hp bar management does)?
1614946902
Surok
Roll20 Production Team
I use apply damage with AuraTint Health colors API. Those two seem to work well together.