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D&D 5E high level Module suggestion?

Anyone have any suggestions for a roll20 module for a forgotten realms group that is about to finish their 2nd official WotC module at level 11-12? They would be finishing up storm kings thunder, and I'll probably have them go though and kill off the giant lords they didn't already deal with if there is some module that start on a higher level.
1615450523
Brian C.
Pro
Marketplace Creator
Compendium Curator
You might want to take a look at the adventures in the War of the Burning Sky &nbsp;adventure path. <a href="https://marketplace.roll20.net/browse/publisher/230/ancris-it" rel="nofollow">https://marketplace.roll20.net/browse/publisher/230/ancris-it</a> Tears of the Burning Sky &nbsp;is set up for that PC level. The PCs' search for clues to the location of a magical artifact leads them to its last known location, a castle that was the site of an insurrection. It has not been approached since because a fiery rain now surrounds the castle for 20 miles. <a href="https://marketplace.roll20.net/browse/bundle/4139/wotbs-tears-of-the-burning-sky" rel="nofollow">https://marketplace.roll20.net/browse/bundle/4139/wotbs-tears-of-the-burning-sky</a> The adventure comes with a section on adapting it to a setting of your choice.