Sentinel said: Players be Warned It's cool that you're interested in the project, but the whole thing has to be finished by 21.03, which is why I continued working on it immediately after your feedback and the map i posted at first was just a concept i expanded on <a href="https://i.imgflip.com/51hgmv" rel="nofollow">https://i.imgflip.com/51hgmv</a> . upsers <a href="https://i.imgflip.com/51hgs1.jpg" rel="nofollow">https://i.imgflip.com/51hgs1.jpg</a> <a href="https://i.imgflip.com/51hgun.jpg" rel="nofollow">https://i.imgflip.com/51hgun.jpg</a> I have decided to segment the map into rings , which are also segmentet in 45 degree areas, which i can explain as environmental conditions of the dungeon, I also added more levels, which are accessible via stairs which are spawning if the dungeon is in the right configuration, its not what i intended for but the best i could come up with in the short time if you are still intressted i could send you my materials The outer ring would need 4 pages, each lined up with the transition to the middle ring on the same side of the page for each of the pages. The middle ring would need 3 pages, and the central circle would only need 1 page. If you want to get really fancy, the potential exits on each page can be set up with a rollable token so that you can cover the exit when the adjacent ring is rotated to block the exit.