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can you make a table roll on another table?

i have a random encounter table i use for a homebrew sandbox game, i have a system where i roll on an encounter table that will either be a good, bad or nutural encounter. i have tables for each of those options, but rather than rolling: /w gm [[1t[Encounter]]] /w gm if good [[1t[Good]]] /w gm if bad [[1t[Bad]]] i'd rather have just have the Encounter table roll on the good and bad for me.
1615453805

Edited 1615453866
Ziechael
Forum Champion
Sheet Author
API Scripter
I would assume not due to the order of operations, ie. it will try to resolve all table calls during the same step. You can absolutely use some macro trickery to determine a dynamic table to roll on (a few pieces of the Helpful Hints thread discuss it) but since you are a pro subscriber I'd recommend looking into the recursiveTables API script instead... it is much more fully featured for conditional rolling mechanics. [edit] did some basic tests and couldn't get it to work... doesn't mean it won't work natively however, just seems unlikely from my tests.