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[Help needed] conditional dices roll?

1615543133
CKenny
Sheet Author
hello again, I am once again asking for your help, Is it for the sheet I am working on (a Dark Heresy 2nd ed homebrew), when you roll for anything, the result is calculated in degrees of success/failure and when you roll a nat 1 or a nat 100 you add a degrees of success or failure respectively Is there a way to implement that in the roll macros? the roll look like something like this" @{to-gm}&{template:mythic} {{character= @{character_name}}} {{roll-name=Weapon Skill}} {{dos=[[[[1+floor(abs([[{{ {@{wsTotal}+@{inlinemod-toggle}}, {@{wsTotal}-@{limiter}}}kh1, {@{wsTotal}+@{limiter}}}kl1]]-[[1d100]])/10)]]+ceil(@{WS_unnat}/2)]]}} {{target= $[[0]]}}{{roll= $[[1]]}}{{dof= $[[2]]}} with the relevent part being : {{dos=[[[[1+floor(abs([[target]]-[[1d100]])/10)]]+bonus]]}}{{target= $[[0]]}}{{roll= $[[1]]}}{{dof= $[[2]]}} So is there a way to add 1 to the DoS on a roll of 1, increment to the DoF on a roll of 100? or should I just stick with mentioning that you need to add it when it happen in the rolltemplate?
1615562670

Edited 1615562767
I had a similar problem and a poster named David M. was kind enough to find me a solution, have a look here and see if it helps <a href="https://app.roll20.net/forum/permalink/9284446/" rel="nofollow">https://app.roll20.net/forum/permalink/9284446/</a> I needed a character to roll d20+skill-difficulty and 15+ was a success, 20+ a good success, 25+ an excellent success etc.