Hello, is there a way to adjust the brightness for "Bright Light"? I'd like to have an intuitive way for my players to see the difference between dim light and darkness. (For both dark vision and normal vision). So I've set the brightness for dim light out to a range and I would like to have a darker range extending past that, so that the player knows what is heavily obscured without me having to tell them. I think this is good for spells that have a range of 120 feet, I want to let my players see when dim light stops and be able to make decisions about targeting an enemy obscured by darkness at 100 feet (for example).