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Suggestion: New Dice Roll Type

Rolling an odd number of dice then taking the middle result. ex. roll 3d20 4, 7, 18 = 7 9, 20, 4 = 9 And to add to that, adding bonuses to the outcome only. roll 3d20+5 4, 7, 18 = 7+5 = 12 9, 20, 4 = 9+5 = 14
1404871804
Lithl
Pro
Sheet Author
API Scripter
"Keep middle" is rather ambiguous. What happens for 4d20km1? What about 3d20km2? For keep high and keep low, you can already do the other suggestion: /r 3d20kh1+5