One of my players and I discovered this last night, and being developers had to try a few more times to get a repo case: You require a player and a GM, and a map with tokens in the turn timer. If the player has the turn order selected and is hovering their mouse over a token (so they get the little yellow box highlighting which enemy it is) at the same moment that the GM deletes the token (because it just died) then the players roll 20 connection breaks. However only the read part of the connection breaks. The player can still move their token and the GM and all the other players see the token move, so the players actions are still being sent to the server, however the player themselves no longer sees any updates from the VTT. To them they try and drag their token and it doesn't move. - The receive data or map-update loop of the webpage has crashed. The player fix is to close and relaunch the webpage, at which point it reconnects and works fine. With 2 people this is trivial to repro, but I wasn't able to with 1 person (being GM and player) because it needs my mouse to be in 2 places at once. Player and GM both using google chrome.